senior
motion
Designer
mihaly
sipos
i am
art
director
specialising in high-end
3D animation, motion design,
and LED-ready visual content.
I work across commercials,
live shows, installations,
and digital products, creating clean,
cinematic visuals
supported by solid technical systems.
focus
design&build
3D animation for brands and products
Visual content for concerts and LED walls
Immersive installation visuals
Modular VJ clip systems and loop packs
Narrative-driven animation and short CG pieces
My work is grounded in clarity,
strong design, and practical execution.
Approach
I keep the process disciplined and straightforward.
Good visuals come from structured thinking,
precise setups, and efficient workflows.
I combine creative direction with technical problem-solving,
building scenes that are clean, optimised, and predictable in production.
The aim is always consistent:
high-quality visuals that perform well across any screen format or playback environment.
I keep the process disciplined and straightforward.
Good visuals come from structured thinking,
precise setups, and efficient workflows.
I combine creative direction with
technical problem-solving,
building scenes that are clean,
optimised, and predictable in production.
The aim is always consistent:
high-quality visuals that perform
well across any screen format or playback environment.
tools
& capability
Cinema 4D (native engine, Octane, Redshift, V-Ray),
X-Particles and Insydium Toolset, EmberGen, LiquiGen,
Substance Painter, Photoshop, Illustrator
After Effects, DaVinci Resolve, Ableton, Resolume,
and custom Python tools that I integrate
into my pipeline for automation and consistency.
Beyond the technical setup, my strength is in story-driven, conceptual thinking, shaping visuals with intention, structure, and narrative clarity. I combine this with solid capability in 3D animation, look development, lighting, and product-level rendering. I also create my own sound design in Ableton when projects benefit from cohesive audiovisual direction.
Over the last decade I’ve created work for brands
studios, festivals and musicians including
PlayStation, Amazon, EMAAR, Omega,
IWC, Channel 4, 2Heads, Creamfields, Secret Garden Party,
Lucid Creates, Chase and Status, Beyond Wonderland,
Shogun, Sub Focus, The Sleeping Souls,
Otherliine, Galantis, Yellow Days,
My experience spans commercial 3D animation,
live show visuals, installation content,
music-driven motion design,
and large-scale deliveries for touring artists and festivals.
I work across both concept-led projects
and high-production pipelines,
adapting the approach to the creative
and technical needs of each brief.
Over the last decade I’ve created work for brands
studios, festivals and musicians including PlayStation, Amazon, EMAAR, Omega,
IWC, Channel 4, 2Heads, Creamfields, Secret Garden Party, Lucid Creates,
Chase and Status, Beyond Wonderland, Shogun, Sub Focus,
The Sleeping Souls, Otherliine, Galantis, Yellow Days,
My experience spans commercial 3D animation, live show visuals,
installation content, music-driven motion design,
and large-scale deliveries for touring artists and festivals.
I work across both concept-led projects and high-production pipelines,
adapting the approach to the creative and technical needs of each brief.
experience
& clinets
workinng
with me
Clients work with me when they need reliability, technical depth, and a high level of craft.
The pipeline stays clean, communication is direct, and the focus is on delivering work that meets a high visual and technical standard. Whether it’s a single animation or a full visual ecosystem for a live show, I approach it with the same level of precision.
Next Steps
Explore the portfolio, browse the store, or book a consultation for upcoming projects.